- 3 foundation skills
- Questions
- How often do you recall your dog on an average walk?
- How often was that recall necessary?
- How many recalls were successful?
- What does your dog think about recall?
- What do you think about recall?
- What’s in it for you?
- What’s in it for the dog?
- What happens after recall?
- Answers
- When to recall
- Not sit after recall
- Voluntary check ins
- What’s in it for the dog?
- Manipulate the hormones – anticipation = dopamine, serotonin gets the dopamine around the system quicker
- Week 1
- foundation skillset
- cue (poisoned cue?)
- cue tone
- charging up the cue
- don’t use dog’s name in the early days – save the name for getting attention
- no sit
- no repeating cue
- creating a reflexive response
- runaway recall (say it, do it, feed it) (reflex)
- cue
- chase (dog chases us)
- eat – food at feet so owner doesn’t touch dog
- dodge and dive (reflex + anticipation)
- recall, run and roll (reflex + anticipation + distance + turn (check in))
- runaway recall +
- roll food away from you
- dog turns to face you
- repeat
- runaway recall (say it, do it, feed it) (reflex)
- foundation skillset
- Week 2
- adding tools to the toolbox
- recall games
- Week 3
- focus, listening and reflexive skills
- dogs that chase discussion
- Brain reflex response training
- neurological pathways “reflex arcs”
- you do it without thinking
- goes to brain stem without reaching brain
- creates muscle memory
- neurones working together
- sensory
- motor
- relay
- rapid and involuntary
- doesn’t involve the conscious part of the brain
- dopamine
- associated with reward motivated behaviour
- serotonin
- mood, feelings of wellbeing, happiness
- oxytocin
- warm, fuzzy hormone that promotes feelings of love, social bonding and wellbeing
- endorphins
- euphoria and general wellbeing
- recall games
- ready, steady, roll! (orientation game)
- 360 (tornado)
- 1, 2, 3
- look!
- this way
- let’s go
- building anticipation
- reflex games – stationary then suddenly moving
- release games
- focus games