• A – Antecedent; cue, signal, sign, word, condition that influence the occurrence of behaviour
  • B – behaviour; any action that can be quantified or qualified
  • C – consequence or outcome that occurs following the behaviour
  • Starts with the premise that the majority of behaviour is rational and optimistic
    • are dogs rational?  not always

 

  • Classical – learning through association
  • Operant – learning through consequence
    • neutral – responses from the environment that neither increase or decrease probability of behaviour being repeated
    • reinforcers – responses from the environment that increase the probability of a behaviour being repeated, can be positive or negative
    • punishers – responses from the environment that decrease the probability of a behaviour being repeated, weakens behaviour

 

  • Genetics and motivation
    • learning is more dependent on emotion and motivation that on ability
    • need to be in the right mood
    • need to have the ability to learn
    • reinforcement and punishment must be appropriate in type, intensity and timing (Fuller & Scott)

 

  • Positive
    • consisting in or characterised by the presence rather than the absence of distinguishing features
  • Negative
    • consisting in or characterised by the absence rather than the presence of distinguishing features
  • Reinforcement
    • a consequence that follows an operant response that increases the likelihood of repose occurring  in the future
    • strengthening behaviour
  • Punishment
    • a consequence that follows an operant response that decreases the likelihood of repose occurring  in the future
    • weakening behaviour
  • R+
    • something that is added to environment that increases frequency of behaviour (only measurable after the event)
  • P+
    • something that is added to environment that decreases frequency of behaviour (only measurable after the event)
  • R-
    • something that is removed from environment that increases frequency of behaviour (only measurable after the event)
    • escape
  • P-
    • something that is removed from environment that decreases frequency of behaviour (only measurable after the event)
    • avoidance
  • Not all reinforcement is equal
    • smile
    • praise
    • food (value?)
    • digging
    • chewing
  • Not all punishment is equal
    • Societal punishment
      • the inflection of some kind of pain or loss upon a person for a misdeed
    • punished behaviour is generally surprises, not forgotten, and can return when the punisher is no longer present (traffic lights with policeman present)
  • Not all aversive are equal
  • Solomon experiment
    • dogs can develop guilt complex (not the same as feeling guilty)
      • experimenter
      • two bowls of food – kibble and meat,
      • dog given free choice
      • first group hit on the nose by experimenter when approaching bowl
      • second group allowed to eat but then hit on the nose by experimenter
      • experimenter removed
      • dogs go back into room
      • group 1 took 30 days to eat the meat
      • group 2 took 2 days
      • group 2 had experiences the reinforcement of eating before the punishment

 

  • MEB
    • punishing one behaviour by reinforcing another
  • Avoid
    • pain
    • discomfort
    • fear