- Operant conditioning
- animal chooses to behave in a certain way
- R+ something good is added e.g. treat for good recall – reward/reinforce
- R- something bad is delayed/avoided e.g. cat moves off lap to avoid pushing – escape
- P+ something bad is added e.g. spray bottle/rattle can – discipline/correction
- P- something good is removed e.g. shutting dog out for walking owner – fine/penalty
- punishment doesn’t teach the animal what they should be doing
- LIMA
- Classical Conditioning
- counter conditioning
- Desensitisation
- Eye contact
- Food on the floor
- Dog eats
- Dog looks at you
- Click
- Treat
- Repeat
- No jumping
- imagine a bubble around you
- dogs paws hit the bubble
- click
- throw treat behind the dog
- repeat
- aim for error & frustration free
- be respectful
- back chain
- Leave it (back chaining)
- teach look at me
- add distractions
- Two tries then back to the drawing board if not successful
- Get the behaviour
- Add the cue when reliable 90%
- under stimulus control
- fluency – add 3Ds