• Operant conditioning
    • animal chooses to behave in a certain way
    • R+ something good is added e.g. treat for good recall – reward/reinforce
    • R- something bad is delayed/avoided e.g. cat moves off lap to avoid pushing – escape
    • P+ something bad is added e.g. spray bottle/rattle can – discipline/correction
    • P- something good is removed e.g. shutting dog out for walking owner – fine/penalty
    • punishment doesn’t teach the animal what they should be doing
  • LIMA
  • Classical Conditioning
    • counter conditioning
  • Desensitisation

 

  • Eye contact
    • Food on the floor
    • Dog eats
    • Dog looks at you
    • Click
    • Treat
    • Repeat
  • No jumping
    • imagine a bubble around you
    • dogs paws hit the bubble
    • click
    • throw treat behind the dog
    • repeat

 

  • aim for error & frustration free
  • be respectful
  • back chain

 

  • Leave it (back chaining)
    • teach look at me
    • add distractions

 

  • Two tries then back to the drawing board if not successful
  • Get the behaviour
  • Add the cue when reliable 90%
  • under stimulus control
  • fluency – add 3Ds